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The LightWave Tutorial Review of IK Booster by Larry Shultz

 

Product Name : IK Booster
Author : Larry Shultz 
Publisher : Kurv Studios

Cost : US $24.95, $32.73 Canadian 
(Cost is as of April 2005 - prices subject to change)
Media Type :
CD
Target Audience :
Beginner to Intermediate.
Size : 1 CD with 2.5 hours of video training (8 Videos) plus "free" extras
       
Index  

Simple IK Chain - This first video (16.5 minutes) compares a simple 10 bone setup with Lightwave's standard IK applied to the bone chain and then the same rig with IK Boost applied. 
LightWave IK vs IK Booster -
The second video (19.5 minutes) shows us the vast amount of hidden control available with IK Boost. The number of popup menus available for a variety of tasks is, at first, a bit daunting but Larry starts us through the tour of these menus and also discusses how IK Booster interacts with LightWave's dope track.
LightWave IK vs IK Booster -
The third video (22.5 minutes) sets up a leg rig and Larry explains many of the pitfalls and possible solutions to using a standard LightWave IK setup.
LightWave Leg vs IK Booster Leg -
The fourth video (18 minutes) sets up the same leg rig from the previous video but this time using IK Boost.  Benefits and drawbacks are discussed.
IK Booster Reverse Heel - 
In this video (15.5 minutes) Larry discusses the same leg rig with this time with both the traditional LightWave IK setup and IK Boost.  
Object Hierarchy -
This video (17 minutes) applies IK Boost to a hierarchy of objects instead of bones.
Spline Deform IK Boost - 
This video ( 24.5 minutes) shows IK Boost and the Spline Control Tool working together.
IK Boost Dynamics - 
This final video (20 minutes) shows how an IK Boost setup can be affected by the Dynamics in LightWave.

 

 
Review  

During the first video it quickly becomes apparent how flexible the IK Boost bone chain can be for animating as Larry Shultz (the author) compares a LightWave IK rig to an IK Boost rig (a simple chain of 10 bones).  What can take a long time to setup in LightWave's natural IK system is quickly accomplished with IK Boost and more.  However halfway through the second video you realize that "you ain't seen nothing yet" as Larry shows us the various popup menus that IK Boost uses for various controls.

The IK Boost tool is a not a "one trick wonder", rather it is a whole new system for bone manipulation in LightWave.  Larry shows us how to merge some of the abilities of the IK Boost tool with some of the abilities of LightWave's standard IK toolset to further enhance the control over a bone rig.  Larry slowly goes through some of the options and settings in the a few of the popup control menus.  He also discusses the use of the dope track when in IK Booster mode and how to use it to further edit and fine tune your bone manipulations.

The next three videos explore a rig (bone setup) for a leg.  The first video sets up the leg using a standard LightWave IK setup and Larry explains the basic procedure for setup and what many of the problems in the system can create.  He also tries to show us various "fixes" to these problems using the standard LightWave IK tools.  In the following video he sets up the same leg rig using IK Boost alone.  Larry shows some of the drawbacks of IK Booster when used on its own.  In the following video Larry combines the two systems into one on the same leg rig and discusses the benefits of being able to use both the traditional LightWave IK further "boosted" by IK Boost.  The amount of control becomes so much more refined!

The object hierarchy video takes a series of objects set up to form a tentacle.  The tentacle has standard LightWave IK applied.  After applying IK Boost Larry shows us the control we have over the setup that we might not normally be able to easily recreate with LightWave's standard IK setup.  Larry shows several more of the functions in the popup menus and explains their usage.

The Spline Deform video takes an octopus tentacle which has the Spline Control Tool applied to it and we not only get a brief introduction to the Spline Control Tool but we also get to apply IK Boost to it and use IK Boost to deform the object.  Larry takes this one step further and adds a secondary hierarchy to the spline, also with IK Boost applied and shows us how a rig such as this can be used.  Although interesting I honestly didn't understand why Larry set this rig up in this fashion other than to have multiple controls for the same node within the rig.  Useful to a certain degree but perhaps this object was a little too simple for this demonstration.

The final video is a brief introduction to how LightWave's Dynamics fit into all this.  Larry sets up a basic bone rig with IK Boost and explains how to add dynamics to affect the rig.  Larry also shows a quick segment on the graph editor and how to reduce keyframes after using dynamics.  This video is fairly basic and I would have liked to have seen more on this.

All in all the video series is good for beginners such as myself but I think it lacks a couple of things.  I would have liked the author to go through each of the menus and discuss what each of the menu items does.  Instead Larry refers us to the manual.  He does use the menus a lot but doesn't really get into any real depth in these items and believe me there are a lot of menus and lot of different controls to choose from.  Secondly I wish Larry would have gone into more of the dynamics.  The setup he uses in the videos is very simple, I would like to have seen something maybe a little more complex and in a real FX setting of some sort.  Perhaps a tree blowing in the breeze or something like that.

The videos are very clean, the sound tracks the video well if you don't any other programs running in the background. The videos are easy to watch and Larry is good at showing what can go wrong and either how to fix it or how to avoid the problem.

 
Value   The cost on this video series is quite reasonable although I would like to have seen a bit more.  
       
Final Score   Recommended for people who are new to IK Boost.

B+

       
Final Words   I can see a lot of potential in the IK Boost system but it will take time to master.  This video series will get you started but doesn't really get into advanced techniques.  
       
       

 

   
 
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